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renderer.updateTextSkin()

Updates an existing text bubble skin with new text or style.

Syntax

renderer.updateTextSkin(skinId, type, text, pointsLeft)

Parameters

skinId

Type: number

The ID of the skin to update.

type

Type: string

The type of bubble: 'say' or 'think'.

text

Type: string

The new text content.

pointsLeft

Type: boolean

Direction of the bubble tail.

Returns

Type: void

Example

renderer.updateTextSkin(skinId, 'think', 'Hmm...', false);

See Also